Event One: Dead Wood

On Thursday April 13th I attended Dead Wood by Youjin Chung. The event featured two pieces. One was a mechanical contraption consisting of black robotic arms and white 3D printed pieces.


 I’ve never seen an art piece in person that contained 3D printed elements, and that was very interesting to me. It showed to me an aspect of art and science intertwining, especially considering the entire piece of robotic. The piece didn’t really do anything productive, it just spun and moved, which showed to me how science can be used for play and does not always need to produce a tangible end product.

The second piece was a video game with a controller on the higher level that controlled the screen projected onto the back of the EDA. I asked Youjin Chung what her inspiration was, and she said she was inspired by an article she read about a group of people who destroyed a hitchhiking robot. The video game was meant to explore our obsession with killing technology. This is also related to art and science but in a different way, Chung is using art to  explore how science affects our society and how we interact with it. In the game, when you press B, you can ‘destroy’ objects in the game; the hands and the scenery change color every time you do. 





I would recommend the exhibition to anyone wanting to see our relationship with robotics and art, and to see 3D printed works in an art setting, but not if you want to see a large exhibition, because when I went there were only two pieces on display. 

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